Core/Movement: Get zone/area IDs from vmap data in the liquid update
Port From (https://github.com/TrinityCore/TrinityCore/commit/51ce3b1c1dc6a53938ed6f240bac00681d18a44f)
This commit is contained in:
@@ -361,6 +361,7 @@ namespace Game.Collision
|
||||
groupTree.IntersectPoint(p, callback);
|
||||
if (callback.hit != null)
|
||||
{
|
||||
info.rootId = (int)RootWMOID;
|
||||
info.hitModel = callback.hit;
|
||||
dist = callback.zDist;
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user