Core/Movement: Get zone/area IDs from vmap data in the liquid update

Port From (https://github.com/TrinityCore/TrinityCore/commit/51ce3b1c1dc6a53938ed6f240bac00681d18a44f)
This commit is contained in:
hondacrx
2020-07-23 18:22:46 -04:00
parent db44970987
commit 286a200178
10 changed files with 325 additions and 137 deletions
-1
View File
@@ -191,7 +191,6 @@ namespace Game.Entities
UpdateSplineMovement(diff);
GetMotionMaster().UpdateMotion(diff);
UpdateUnderwaterState(GetMap(), GetPositionX(), GetPositionY(), GetPositionZ());
}
void _UpdateSpells(uint diff)
{