Core/Items: Implemented AzeriteItem
Port From (https://github.com/TrinityCore/TrinityCore/commit/ab6ae44b638136665e2ae6c6a434ad7426621c39)
This commit is contained in:
@@ -0,0 +1,271 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2019 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using Game.Network;
|
||||
using Framework.Constants;
|
||||
using Framework.Database;
|
||||
using Game.Network.Packets;
|
||||
using Game.DataStorage;
|
||||
|
||||
namespace Game.Entities
|
||||
{
|
||||
public class AzeriteItem : Item
|
||||
{
|
||||
AzeriteItemData m_azeriteItemData;
|
||||
|
||||
public AzeriteItem()
|
||||
{
|
||||
m_azeriteItemData = new AzeriteItemData();
|
||||
|
||||
ObjectTypeMask |= TypeMask.AzeriteItem;
|
||||
ObjectTypeId = TypeId.AzeriteItem;
|
||||
|
||||
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.DEBUGknowledgeWeek), -1);
|
||||
}
|
||||
|
||||
public override bool Create(ulong guidlow, uint itemId, Player owner)
|
||||
{
|
||||
if (!base.Create(guidlow, itemId, owner))
|
||||
return false;
|
||||
|
||||
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Level), 1u);
|
||||
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.KnowledgeLevel), GetCurrentKnowledgeLevel());
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void SaveToDB(SQLTransaction trans)
|
||||
{
|
||||
base.SaveToDB(trans);
|
||||
|
||||
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE);
|
||||
stmt.AddValue(0, GetGUID().GetCounter());
|
||||
trans.Append(stmt);
|
||||
|
||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE);
|
||||
stmt.AddValue(0, GetGUID().GetCounter());
|
||||
stmt.AddValue(1, m_azeriteItemData.Xp);
|
||||
stmt.AddValue(2, m_azeriteItemData.Level);
|
||||
stmt.AddValue(3, m_azeriteItemData.KnowledgeLevel);
|
||||
trans.Append(stmt);
|
||||
}
|
||||
|
||||
public override bool LoadFromDB(ulong guid, ObjectGuid ownerGuid, SQLFields fields, uint entry)
|
||||
{
|
||||
if (!base.LoadFromDB(guid, ownerGuid, fields, entry))
|
||||
return false;
|
||||
|
||||
bool needSave = false;
|
||||
|
||||
ulong xp = fields.Read<ulong>(43);
|
||||
uint level = fields.Read<uint>(44);
|
||||
uint knowledgeLevel = fields.Read<uint>(45);
|
||||
|
||||
if (!CliDB.AzeriteLevelInfoStorage.ContainsKey(level))
|
||||
{
|
||||
xp = 0;
|
||||
level = 1;
|
||||
knowledgeLevel = GetCurrentKnowledgeLevel();
|
||||
needSave = true;
|
||||
}
|
||||
else if (level > PlayerConst.MaxAzeriteItemLevel)
|
||||
{
|
||||
xp = 0;
|
||||
level = PlayerConst.MaxAzeriteItemLevel;
|
||||
needSave = true;
|
||||
}
|
||||
|
||||
if (knowledgeLevel != GetCurrentKnowledgeLevel())
|
||||
{
|
||||
// rescale XP to maintain same progress %
|
||||
ulong oldMax = CalcTotalXPToNextLevel(level, knowledgeLevel);
|
||||
knowledgeLevel = GetCurrentKnowledgeLevel();
|
||||
ulong newMax = CalcTotalXPToNextLevel(level, knowledgeLevel);
|
||||
xp = (ulong)(xp / (double)oldMax * newMax);
|
||||
needSave = true;
|
||||
}
|
||||
else if (knowledgeLevel > PlayerConst.MaxAzeriteItemKnowledgeLevel)
|
||||
{
|
||||
knowledgeLevel = PlayerConst.MaxAzeriteItemKnowledgeLevel;
|
||||
needSave = true;
|
||||
}
|
||||
|
||||
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Xp), xp);
|
||||
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Level), level);
|
||||
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.KnowledgeLevel), knowledgeLevel);
|
||||
|
||||
if (needSave)
|
||||
{
|
||||
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ITEM_INSTANCE_AZERITE_ON_LOAD);
|
||||
stmt.AddValue(0, xp);
|
||||
stmt.AddValue(1, knowledgeLevel);
|
||||
stmt.AddValue(2, guid);
|
||||
DB.Characters.Execute(stmt);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void DeleteFromDB(SQLTransaction trans)
|
||||
{
|
||||
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE);
|
||||
stmt.AddValue(0, GetGUID().GetCounter());
|
||||
trans.Append(stmt);
|
||||
|
||||
base.DeleteFromDB(trans);
|
||||
}
|
||||
|
||||
public override uint GetItemLevel(Player owner)
|
||||
{
|
||||
return CliDB.AzeriteLevelInfoStorage.LookupByKey(m_azeriteItemData.Level).ItemLevel;
|
||||
}
|
||||
|
||||
uint GetCurrentKnowledgeLevel()
|
||||
{
|
||||
// count weeks from 26.06.2019
|
||||
DateTime now = GameTime.GetDateAndTime();
|
||||
DateTime beginDate = new DateTime(2019, 6, 26);
|
||||
uint knowledge = 0;
|
||||
while (beginDate < now && knowledge < PlayerConst.MaxAzeriteItemKnowledgeLevel)
|
||||
{
|
||||
++knowledge;
|
||||
beginDate.AddDays(7);
|
||||
}
|
||||
return knowledge;
|
||||
}
|
||||
|
||||
ulong CalcTotalXPToNextLevel(uint level, uint knowledgeLevel)
|
||||
{
|
||||
AzeriteLevelInfoRecord levelInfo = CliDB.AzeriteLevelInfoStorage.LookupByKey(level);
|
||||
ulong totalXp = levelInfo.BaseExperienceToNextLevel * (ulong)CliDB.AzeriteKnowledgeMultiplierStorage.LookupByKey(knowledgeLevel).Multiplier;
|
||||
return Math.Max(totalXp, levelInfo.MinimumExperienceToNextLevel);
|
||||
}
|
||||
|
||||
public void GiveXP(ulong xp)
|
||||
{
|
||||
Player owner = GetOwner();
|
||||
uint level = m_azeriteItemData.Level;
|
||||
if (level < PlayerConst.MaxAzeriteItemLevel)
|
||||
{
|
||||
ulong currentXP = m_azeriteItemData.Xp;
|
||||
ulong remainingXP = xp;
|
||||
do
|
||||
{
|
||||
ulong totalXp = CalcTotalXPToNextLevel(level, m_azeriteItemData.KnowledgeLevel);
|
||||
if (currentXP + remainingXP >= totalXp)
|
||||
{
|
||||
// advance to next level
|
||||
++level;
|
||||
remainingXP -= totalXp - currentXP;
|
||||
currentXP = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
currentXP += remainingXP;
|
||||
remainingXP = 0;
|
||||
}
|
||||
} while (remainingXP > 0 && level < PlayerConst.MaxAzeriteItemLevel);
|
||||
|
||||
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData.Xp), currentXP);
|
||||
|
||||
owner.UpdateCriteria(CriteriaTypes.HeartOfAzerothArtifactPowerEarned, xp);
|
||||
|
||||
// changing azerite level changes item level, need to update stats
|
||||
if (m_azeriteItemData.Level != level)
|
||||
{
|
||||
if (IsEquipped())
|
||||
owner._ApplyItemBonuses(this, GetSlot(), false);
|
||||
|
||||
SetUpdateFieldValue(m_values.ModifyValue(m_azeriteItemData).ModifyValue(m_azeriteItemData. Level), level);
|
||||
owner.UpdateCriteria(CriteriaTypes.HeartOfAzerothLevelReached, level);
|
||||
|
||||
if (IsEquipped())
|
||||
owner._ApplyItemBonuses(this, GetSlot(), true);
|
||||
}
|
||||
|
||||
SetState(ItemUpdateState.Changed, owner);
|
||||
}
|
||||
|
||||
AzeriteXpGain xpGain = new AzeriteXpGain();
|
||||
xpGain.ItemGUID = GetGUID();
|
||||
xpGain.XP = xp;
|
||||
owner.SendPacket(xpGain);
|
||||
}
|
||||
|
||||
public override void BuildValuesCreate(WorldPacket data, Player target)
|
||||
{
|
||||
UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
|
||||
WorldPacket buffer = new WorldPacket();
|
||||
|
||||
buffer.WriteUInt8((byte)flags);
|
||||
m_objectData.WriteCreate(buffer, flags, this, target);
|
||||
m_itemData.WriteCreate(buffer, flags, this, target);
|
||||
m_azeriteItemData.WriteCreate(buffer, flags, this, target);
|
||||
|
||||
data.WriteUInt32(buffer.GetSize());
|
||||
data.WriteBytes(buffer);
|
||||
}
|
||||
|
||||
public override void BuildValuesUpdate(WorldPacket data, Player target)
|
||||
{
|
||||
UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
|
||||
WorldPacket buffer = new WorldPacket();
|
||||
|
||||
if (m_values.HasChanged(TypeId.Object))
|
||||
m_objectData.WriteUpdate(buffer, flags, this, target);
|
||||
|
||||
if (m_values.HasChanged(TypeId.Item))
|
||||
m_itemData.WriteUpdate(buffer, flags, this, target);
|
||||
|
||||
if (m_values.HasChanged(TypeId.AzeriteItem))
|
||||
m_azeriteItemData.WriteUpdate(buffer, flags, this, target);
|
||||
|
||||
data.WriteUInt32(buffer.GetSize());
|
||||
data.WriteUInt32(m_values.GetChangedObjectTypeMask());
|
||||
data.WriteBytes(buffer);
|
||||
}
|
||||
|
||||
public override void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
|
||||
{
|
||||
UpdateMask valuesMask = new UpdateMask(14);
|
||||
valuesMask.Set((int)TypeId.Item);
|
||||
valuesMask.Set((int)TypeId.AzeriteItem);
|
||||
|
||||
WorldPacket buffer = new WorldPacket();
|
||||
buffer.WriteUInt32(valuesMask.GetBlock(0));
|
||||
|
||||
UpdateMask mask = new UpdateMask(40);
|
||||
m_itemData.AppendAllowedFieldsMaskForFlag(mask, flags);
|
||||
m_itemData.WriteUpdate(buffer, mask, flags, this, target);
|
||||
|
||||
UpdateMask mask2 = new UpdateMask(9);
|
||||
m_azeriteItemData.AppendAllowedFieldsMaskForFlag(mask2, flags);
|
||||
m_azeriteItemData.WriteUpdate(buffer, mask2, flags, this, target);
|
||||
|
||||
data.WriteUInt32(buffer.GetSize());
|
||||
data.WriteBytes(buffer);
|
||||
}
|
||||
|
||||
public override void ClearUpdateMask(bool remove)
|
||||
{
|
||||
m_values.ClearChangesMask(m_azeriteItemData);
|
||||
base.ClearUpdateMask(remove);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -287,11 +287,6 @@ namespace Game.Entities
|
||||
|
||||
void SetSlot(int slot, ObjectGuid guid) { SetUpdateFieldValue(ref m_values.ModifyValue(m_containerData).ModifyValue(m_containerData.Slots, slot), guid); }
|
||||
|
||||
public static Item NewItemOrBag(ItemTemplate proto)
|
||||
{
|
||||
return (proto.GetInventoryType() == InventoryType.Bag) ? new Bag() : new Item();
|
||||
}
|
||||
|
||||
ContainerData m_containerData;
|
||||
Item[] m_bagslot = new Item[36];
|
||||
}
|
||||
|
||||
@@ -1869,7 +1869,7 @@ namespace Game.Entities
|
||||
ItemContainerDeleteLootItemsFromDB();
|
||||
}
|
||||
|
||||
public uint GetItemLevel(Player owner)
|
||||
public virtual uint GetItemLevel(Player owner)
|
||||
{
|
||||
uint minItemLevel = owner.m_unitData.MinItemLevel;
|
||||
uint minItemLevelCutoff = owner.m_unitData.MinItemLevelCutoff;
|
||||
@@ -2386,6 +2386,17 @@ namespace Game.Entities
|
||||
return _bonusData.RequiredLevel;
|
||||
}
|
||||
|
||||
public static Item NewItemOrBag(ItemTemplate proto)
|
||||
{
|
||||
if (proto.GetInventoryType() == InventoryType.Bag)
|
||||
return new Bag();
|
||||
|
||||
if (Global.DB2Mgr.IsAzeriteItem(proto.GetId()))
|
||||
return new AzeriteItem();
|
||||
|
||||
return new Item();
|
||||
}
|
||||
|
||||
public static void AddItemsSetItem(Player player, Item item)
|
||||
{
|
||||
ItemTemplate proto = item.GetTemplate();
|
||||
@@ -2535,17 +2546,17 @@ namespace Game.Entities
|
||||
public void AddItemFlag(ItemFieldFlags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
|
||||
public void RemoveItemFlag(ItemFieldFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
|
||||
public void SetItemFlags(ItemFieldFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
|
||||
bool HasItemFlag2(ItemFieldFlags2 flag) { return (m_itemData.DynamicFlags2 & (uint)flag) != 0; }
|
||||
void AddItemFlag2(ItemFieldFlags2 flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
|
||||
void RemoveItemFlag2(ItemFieldFlags2 flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
|
||||
void SetItemFlags2(ItemFieldFlags2 flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
|
||||
|
||||
public Bag ToBag()
|
||||
{
|
||||
if (IsBag())
|
||||
return (this as Bag);
|
||||
else
|
||||
return null;
|
||||
}
|
||||
public Bag ToBag() { return IsBag() ? this as Bag : null; }
|
||||
public AzeriteItem ToAzeriteItem() { return IsAzeriteItem() ? this as AzeriteItem : null; }
|
||||
|
||||
public bool IsLocked() { return !HasItemFlag(ItemFieldFlags.Unlocked); }
|
||||
public bool IsBag() { return GetTemplate().GetInventoryType() == InventoryType.Bag; }
|
||||
bool IsAzeriteItem() { return GetTypeId() == TypeId.AzeriteItem; }
|
||||
public bool IsCurrencyToken() { return GetTemplate().IsCurrencyToken(); }
|
||||
public bool IsBroken() { return m_itemData.MaxDurability > 0 && m_itemData.Durability == 0; }
|
||||
public void SetDurability(uint durability) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.Durability), durability); }
|
||||
@@ -2948,7 +2959,5 @@ namespace Game.Entities
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
|
||||
public ushort[] BonusListIDs = new ushort[16];
|
||||
public byte Context;
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
|
||||
public byte[] Padding = new byte[3];
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user