Implement SPELL_ATTR0_ON_NEXT_SWING_2
Misc. Fixes
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@@ -24,7 +24,7 @@ namespace Framework.Constants
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public const int BankMoneyLogsTab = 100;
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public const uint WithdrawMoneyUnlimited = 0xFFFFFFFF;
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public const uint WithdrawSlotUnlimited = 0xFFFFFFFF;
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public const int WithdrawSlotUnlimited = -1;
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public const uint EventLogGuidUndefined = 0xFFFFFFFF;
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public const uint ChallengesTypes = 6;
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@@ -173,7 +173,7 @@ public static class MathFunctions
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public static int RoundToInterval(ref int num, dynamic floor, dynamic ceil)
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{
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return num = Math.Min(Math.Max(num, floor), ceil);
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return num = (int)Math.Min(Math.Max(num, floor), ceil);
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}
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public static uint RoundToInterval(ref uint num, dynamic floor, dynamic ceil)
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{
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@@ -6395,7 +6395,7 @@ namespace Game.Spells
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bool IsNextMeleeSwingSpell()
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{
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return m_spellInfo.HasAttribute(SpellAttr0.OnNextSwing);
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return m_spellInfo.HasAttribute(SpellAttr0.OnNextSwing | SpellAttr0.OnNextSwing2);
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}
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bool IsAutoActionResetSpell()
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