Core/Instances: Save instance entrance based on completed encounters
Port From (https://github.com/TrinityCore/TrinityCore/commit/4cbaaa343543e0fde5d90b87f762804997f1dbac)
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@@ -267,6 +267,9 @@ namespace Game.Maps
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if (!entries.MapDifficulty.IsUsingEncounterLocks())
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instanceLock.GetData().CompletedEncountersMask |= updateEvent.InstanceCompletedEncountersMask;
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if (updateEvent.EntranceWorldSafeLocId.HasValue)
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instanceLock.GetData().EntranceWorldSafeLocId = updateEvent.EntranceWorldSafeLocId.Value;
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if (instanceLock.IsExpired())
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{
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Cypher.Assert(instanceLock.IsExtended(), "Instance lock must have been extended to create instance map from it");
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@@ -299,6 +302,9 @@ namespace Game.Maps
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Log.outDebug(LogFilter.Instance, $"Instance {updateEvent.InstanceId} gains completed encounter [{updateEvent.CompletedEncounter.Id}-{updateEvent.CompletedEncounter.Name[Global.WorldMgr.GetDefaultDbcLocale()]}]");
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}
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if (updateEvent.EntranceWorldSafeLocId.HasValue)
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sharedData.EntranceWorldSafeLocId = updateEvent.EntranceWorldSafeLocId.Value;
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trans.Append($"DELETE FROM instance2 WHERE instanceId={sharedData.InstanceId}");
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string escapedData = sharedData.Data;
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CharacterDatabase.EscapeString(ref escapedData);
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@@ -505,13 +511,15 @@ namespace Game.Maps
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public string NewData;
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public uint InstanceCompletedEncountersMask;
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public DungeonEncounterRecord CompletedEncounter;
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public uint? EntranceWorldSafeLocId;
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public InstanceLockUpdateEvent(uint instanceId, string newData, uint instanceCompletedEncountersMask, DungeonEncounterRecord completedEncounter)
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public InstanceLockUpdateEvent(uint instanceId, string newData, uint instanceCompletedEncountersMask, DungeonEncounterRecord completedEncounter, uint? entranceWorldSafeLocId)
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{
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InstanceId = instanceId;
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NewData = newData;
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InstanceCompletedEncountersMask = instanceCompletedEncountersMask;
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CompletedEncounter = completedEncounter;
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EntranceWorldSafeLocId = entranceWorldSafeLocId;
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}
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}
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}
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@@ -506,6 +506,19 @@ namespace Game.Maps
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return writer.GetString();
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}
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public uint? GetEntranceLocationForCompletedEncounters(uint completedEncountersMask)
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{
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if (!instance.GetMapDifficulty().IsUsingEncounterLocks())
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return _entranceId;
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return ComputeEntranceLocationForCompletedEncounters(completedEncountersMask);
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}
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public virtual uint? ComputeEntranceLocationForCompletedEncounters(uint completedEncountersMask)
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{
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return null;
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}
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public void HandleGameObject(ObjectGuid guid, bool open, GameObject go = null)
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{
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if (!go)
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+12
-5
@@ -4992,7 +4992,8 @@ namespace Game.Maps
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SQLTransaction trans = new();
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if (entries.IsInstanceIdBound())
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Global.InstanceLockMgr.UpdateSharedInstanceLock(trans, new InstanceLockUpdateEvent(GetInstanceId(), i_data.GetSaveData(), instanceCompletedEncounters, updateSaveDataEvent.DungeonEncounter));
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Global.InstanceLockMgr.UpdateSharedInstanceLock(trans, new InstanceLockUpdateEvent(GetInstanceId(), i_data.GetSaveData(),
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instanceCompletedEncounters, updateSaveDataEvent.DungeonEncounter, i_data.GetEntranceLocationForCompletedEncounters(instanceCompletedEncounters)));
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foreach (var player in GetPlayers())
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{
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@@ -5002,12 +5003,17 @@ namespace Game.Maps
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InstanceLock playerLock = Global.InstanceLockMgr.FindActiveInstanceLock(player.GetGUID(), entries);
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string oldData = "";
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uint playerCompletedEncounters = 0;
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if (playerLock != null)
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{
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oldData = playerLock.GetData().Data;
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playerCompletedEncounters = playerLock.GetData().CompletedEncountersMask | (1u << updateSaveDataEvent.DungeonEncounter.Bit);
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}
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bool isNewLock = playerLock == null || playerLock.GetData().CompletedEncountersMask == 0 || playerLock.IsExpired();
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InstanceLock newLock = Global.InstanceLockMgr.UpdateInstanceLockForPlayer(trans, player.GetGUID(), entries, new InstanceLockUpdateEvent(GetInstanceId(), i_data.UpdateBossStateSaveData(oldData, updateSaveDataEvent), instanceCompletedEncounters, updateSaveDataEvent.DungeonEncounter));
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InstanceLock newLock = Global.InstanceLockMgr.UpdateInstanceLockForPlayer(trans, player.GetGUID(), entries, new InstanceLockUpdateEvent(GetInstanceId(), i_data.UpdateBossStateSaveData(oldData, updateSaveDataEvent),
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instanceCompletedEncounters, updateSaveDataEvent.DungeonEncounter, i_data.GetEntranceLocationForCompletedEncounters(playerCompletedEncounters)));
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if (isNewLock)
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{
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@@ -5034,7 +5040,7 @@ namespace Game.Maps
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SQLTransaction trans = new();
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if (entries.IsInstanceIdBound())
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Global.InstanceLockMgr.UpdateSharedInstanceLock(trans, new InstanceLockUpdateEvent(GetInstanceId(), i_data.GetSaveData(), instanceCompletedEncounters, null));
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Global.InstanceLockMgr.UpdateSharedInstanceLock(trans, new InstanceLockUpdateEvent(GetInstanceId(), i_data.GetSaveData(), instanceCompletedEncounters, null, null));
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foreach (var player in GetPlayers())
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{
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@@ -5049,7 +5055,8 @@ namespace Game.Maps
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bool isNewLock = playerLock == null || playerLock.GetData().CompletedEncountersMask == 0 || playerLock.IsExpired();
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InstanceLock newLock = Global.InstanceLockMgr.UpdateInstanceLockForPlayer(trans, player.GetGUID(), entries, new InstanceLockUpdateEvent(GetInstanceId(), i_data.UpdateAdditionalSaveData(oldData, updateSaveDataEvent), instanceCompletedEncounters, null));
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InstanceLock newLock = Global.InstanceLockMgr.UpdateInstanceLockForPlayer(trans, player.GetGUID(), entries, new InstanceLockUpdateEvent(GetInstanceId(), i_data.UpdateAdditionalSaveData(oldData, updateSaveDataEvent),
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instanceCompletedEncounters, null, null));
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if (isNewLock)
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{
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@@ -5074,7 +5081,7 @@ namespace Game.Maps
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SQLTransaction trans = new();
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InstanceLock newLock = Global.InstanceLockMgr.UpdateInstanceLockForPlayer(trans, player.GetGUID(), entries, new InstanceLockUpdateEvent(GetInstanceId(), i_data.GetSaveData(), i_instanceLock.GetData().CompletedEncountersMask, null));
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InstanceLock newLock = Global.InstanceLockMgr.UpdateInstanceLockForPlayer(trans, player.GetGUID(), entries, new InstanceLockUpdateEvent(GetInstanceId(), i_data.GetSaveData(), i_instanceLock.GetData().CompletedEncountersMask, null, null));
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DB.Characters.CommitTransaction(trans);
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