Core/Misc: Various crash fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/4f65dc5e20cc3af5b3595809707c632faa6e5900)
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@@ -29,7 +29,7 @@ namespace Game
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[WorldPacketHandler(ClientOpcodes.Inspect)]
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void HandleInspect(Inspect inspect)
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{
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Player player = Global.ObjAccessor.FindPlayer(inspect.Target);
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Player player = Global.ObjAccessor.GetPlayer(_player, inspect.Target);
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if (!player)
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{
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Log.outDebug(LogFilter.Network, "WorldSession.HandleInspectOpcode: Target {0} not found.", inspect.Target.ToString());
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@@ -79,7 +79,7 @@ namespace Game
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[WorldPacketHandler(ClientOpcodes.QueryInspectAchievements)]
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void HandleQueryInspectAchievements(QueryInspectAchievements inspect)
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{
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Player player = Global.ObjAccessor.FindPlayer(inspect.Guid);
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Player player = Global.ObjAccessor.GetPlayer(_player, inspect.Guid);
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if (!player)
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{
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Log.outDebug(LogFilter.Network, "WorldSession.HandleQueryInspectAchievements: [{0}] inspected unknown Player [{1}]", GetPlayer().GetGUID().ToString(), inspect.Guid.ToString());
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@@ -470,7 +470,8 @@ namespace Game
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return;
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}
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Player target = Global.ObjAccessor.FindPlayer(target_playerguid);
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// player on other map
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Player target = Global.ObjAccessor.GetPlayer(_player, target_playerguid);
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if (!target)
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{
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GetPlayer().SendLootError(lootguid, ObjectGuid.Empty, LootError.PlayerNotFound);
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@@ -144,7 +144,7 @@ namespace Game
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[WorldPacketHandler(ClientOpcodes.RideVehicleInteract)]
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void HandleRideVehicleInteract(RideVehicleInteract packet)
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{
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Player player = Global.ObjAccessor.FindPlayer(packet.Vehicle);
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Player player = Global.ObjAccessor.GetPlayer(_player, packet.Vehicle);
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if (player)
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{
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if (!player.GetVehicleKit())
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@@ -153,6 +153,9 @@ namespace Game
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return;
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if (!player.IsWithinDistInMap(GetPlayer(), SharedConst.InteractionDistance))
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return;
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// Dont' allow players to enter player vehicle on arena
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if (!_player.GetMap() || _player.GetMap().IsBattleArena())
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return;
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GetPlayer().EnterVehicle(player);
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}
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