TC Ports:

Core/Misc: 522f537048 followup (https://github.com/TrinityCore/TrinityCore/commit/9a57e95f102a9d35ac8416d02e24c0dddbc755ed)
Core/CreatureAI: b6b0353bff followup (https://github.com/TrinityCore/TrinityCore/commit/5d411e0b21b1f1a4653d274d9b1cc7fef17f232b)
Core/Spell: move creature focus (https://github.com/TrinityCore/TrinityCore/commit/8c12f36915b2fddd48a5e4c9244c2b0498a64ae9)
Core/Unit: 2170541a51 followup (https://github.com/TrinityCore/TrinityCore/commit/2d4549023a6655d19671f7f7e6b4f7c9b71ae632)
Core/Misc: cleanup SetInFront uses (https://github.com/TrinityCore/TrinityCore/commit/104e745edfb89f95e34cad7840eae0b6e183bf94)
Core/Unit: 229444b74a follow-up (https://github.com/TrinityCore/TrinityCore/commit/6a96addadd5dea633b3066b8d0427302ba514364)
Core/Unit: revert 3ea46e57af (https://github.com/TrinityCore/TrinityCore/commit/a46286a803b41b375ed9352858c742626bb85720)
Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hook (https://github.com/TrinityCore/TrinityCore/commit/1929ca3aa14f6cd83ea3ac9d7e8c0e2ed0e87a26)
Core/Entities: moved PetAura handling to Player where it belongs (https://github.com/TrinityCore/TrinityCore/commit/4f6d38fe9d5c07e6e8eb88e517af71b6cdc4f9f8)
Core/Spells: Fixed Chilled to the Bone (https://github.com/TrinityCore/TrinityCore/commit/08635c740a7ee04da9b0cd5045075a9432121b06)
Core/Spell: implement pvp trinket immunity against Judgement of Justice (https://github.com/TrinityCore/TrinityCore/commit/05ba662d5daaa3428cc01cdaa3794bf5a073ef17)
This commit is contained in:
hondacrx
2020-05-19 14:49:37 -04:00
parent efe2cb66e7
commit 2fc4e3e71f
27 changed files with 139 additions and 166 deletions
+2 -1
View File
@@ -35,6 +35,7 @@ namespace Framework.Constants
public struct SmartScriptTypeMaskId
{
public const uint None = 0;
public const uint Creature = 1;
public const uint Gameobject = 2;
public const uint Areatrigger = 4;
@@ -203,7 +204,7 @@ namespace Framework.Constants
JustCreated = 63, // None
GossipHello = 64, // noReportUse (for GOs)
FollowCompleted = 65, // None
DummyEffect = 66, // Spellid, Effectindex
Unused66 = 66,
IsBehindTarget = 67, // Cooldownmin, Cooldownmax
GameEventStart = 68, // GameEvent.Entry
GameEventEnd = 69, // GameEvent.Entry