TC Ports:
Core/Misc: 522f537048 followup (https://github.com/TrinityCore/TrinityCore/commit/9a57e95f102a9d35ac8416d02e24c0dddbc755ed) Core/CreatureAI: b6b0353bff followup (https://github.com/TrinityCore/TrinityCore/commit/5d411e0b21b1f1a4653d274d9b1cc7fef17f232b) Core/Spell: move creature focus (https://github.com/TrinityCore/TrinityCore/commit/8c12f36915b2fddd48a5e4c9244c2b0498a64ae9) Core/Unit: 2170541a51 followup (https://github.com/TrinityCore/TrinityCore/commit/2d4549023a6655d19671f7f7e6b4f7c9b71ae632) Core/Misc: cleanup SetInFront uses (https://github.com/TrinityCore/TrinityCore/commit/104e745edfb89f95e34cad7840eae0b6e183bf94) Core/Unit: 229444b74a follow-up (https://github.com/TrinityCore/TrinityCore/commit/6a96addadd5dea633b3066b8d0427302ba514364) Core/Unit: revert 3ea46e57af (https://github.com/TrinityCore/TrinityCore/commit/a46286a803b41b375ed9352858c742626bb85720) Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hook (https://github.com/TrinityCore/TrinityCore/commit/1929ca3aa14f6cd83ea3ac9d7e8c0e2ed0e87a26) Core/Entities: moved PetAura handling to Player where it belongs (https://github.com/TrinityCore/TrinityCore/commit/4f6d38fe9d5c07e6e8eb88e517af71b6cdc4f9f8) Core/Spells: Fixed Chilled to the Bone (https://github.com/TrinityCore/TrinityCore/commit/08635c740a7ee04da9b0cd5045075a9432121b06) Core/Spell: implement pvp trinket immunity against Judgement of Justice (https://github.com/TrinityCore/TrinityCore/commit/05ba662d5daaa3428cc01cdaa3794bf5a073ef17)
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@@ -306,25 +306,19 @@ namespace Game.Spells
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}
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// pet auras
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PetAura petSpell = Global.SpellMgr.GetPetAura(m_spellInfo.Id, (byte)effIndex);
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if (petSpell != null)
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if (m_caster.GetTypeId() == TypeId.Player)
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{
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m_caster.AddPetAura(petSpell);
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return;
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PetAura petSpell = Global.SpellMgr.GetPetAura(m_spellInfo.Id, (byte)effIndex);
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if (petSpell != null)
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{
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m_caster.ToPlayer().AddPetAura(petSpell);
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return;
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}
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}
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// normal DB scripted effect
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Log.outDebug(LogFilter.Spells, "Spell ScriptStart spellid {0} in EffectDummy({1})", m_spellInfo.Id, effIndex);
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m_caster.GetMap().ScriptsStart(ScriptsType.Spell, (uint)((int)m_spellInfo.Id | (int)(effIndex << 24)), m_caster, unitTarget);
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// Script based implementation. Must be used only for not good for implementation in core spell effects
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// So called only for not proccessed cases
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if (gameObjTarget)
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Global.ScriptMgr.OnDummyEffect(m_caster, m_spellInfo.Id, effIndex, gameObjTarget);
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else if (unitTarget && unitTarget.IsTypeId(TypeId.Unit))
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Global.ScriptMgr.OnDummyEffect(m_caster, m_spellInfo.Id, effIndex, unitTarget.ToCreature());
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else if (itemTarget)
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Global.ScriptMgr.OnDummyEffect(m_caster, m_spellInfo.Id, effIndex, itemTarget);
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}
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[SpellEffectHandler(SpellEffectName.TriggerSpell)]
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@@ -1957,11 +1951,11 @@ namespace Game.Spells
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if (unitTarget.HasUnitState(UnitState.Confused | UnitState.Stunned | UnitState.Fleeing))
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return;
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unitTarget.SetFacingTo(unitTarget.GetAngle(destTarget));
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unitTarget.ClearUnitState(UnitState.Moving);
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if (unitTarget.IsTypeId(TypeId.Unit))
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unitTarget.GetMotionMaster().MoveDistract((uint)(damage * Time.InMilliseconds));
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unitTarget.StopMoving();
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unitTarget.SetFacingTo(unitTarget.GetAngle(destTarget));
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}
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[SpellEffectHandler(SpellEffectName.Pickpocket)]
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