Core/GameObjects: Properly set GO_FLAG_MAP_OBJECT during gameobject creation
Port From (https://github.com/TrinityCore/TrinityCore/commit/e3cf94d4fdbfae5ce99aa754bd29a0b77cd1b73d)
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@@ -266,9 +266,7 @@ namespace Game.Entities
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SetDisplayId(goInfo.displayId);
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m_model = CreateModel();
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if (m_model != null && m_model.IsMapObject())
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AddFlag(GameObjectFlags.MapObject);
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CreateModel();
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// GAMEOBJECT_BYTES_1, index at 0, 1, 2 and 3
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SetGoType(goInfo.type);
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@@ -2410,14 +2408,12 @@ namespace Game.Entities
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if (GetMap().ContainsGameObjectModel(m_model))
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GetMap().RemoveGameObjectModel(m_model);
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m_model = CreateModel();
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RemoveFlag(GameObjectFlags.MapObject);
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m_model = null;
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CreateModel();
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if (m_model != null)
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GetMap().InsertGameObjectModel(m_model);
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if (m_model != null && m_model.IsMapObject())
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AddFlag(GameObjectFlags.MapObject);
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else
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RemoveFlag(GameObjectFlags.MapObject);
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}
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Player GetLootRecipient()
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@@ -2763,9 +2759,11 @@ namespace Game.Entities
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return IsInRange(obj.GetPositionX(), obj.GetPositionY(), obj.GetPositionZ(), dist2compare);
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}
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public GameObjectModel CreateModel()
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public void CreateModel()
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{
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return GameObjectModel.Create(new GameObjectModelOwnerImpl(this));
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m_model = GameObjectModel.Create(new GameObjectModelOwnerImpl(this));
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if (m_model != null && m_model.IsMapObject())
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AddFlag(GameObjectFlags.MapObject);
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}
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#region Fields
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@@ -133,7 +133,7 @@ namespace Game.Entities
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SetWorldRotation(0.0f, 0.0f, 0.0f, 1.0f);
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SetParentRotation(Quaternion.WAxis);
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m_model = CreateModel();
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CreateModel();
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return true;
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}
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