Core/Quests: Fix questgiver status for trivial and future quests
Port From (https://github.com/TrinityCore/TrinityCore/commit/0d9dd75fe2112bcc119ee0209eef00eabfbe0bce)
This commit is contained in:
@@ -2088,7 +2088,7 @@ namespace Game.Entities
|
||||
|
||||
if (quest.IsTurnIn() && CanTakeQuest(quest, false) && quest.IsRepeatable() && !quest.IsDailyOrWeekly() && !quest.IsMonthly())
|
||||
{
|
||||
if (GetLevel() <= (GetQuestLevel(quest) + WorldConfig.GetIntValue(WorldCfg.QuestLowLevelHideDiff)))
|
||||
if (GetLevel() > (GetQuestLevel(quest) + WorldConfig.GetIntValue(WorldCfg.QuestLowLevelHideDiff)))
|
||||
result |= QuestGiverStatus.RepeatableTurnin;
|
||||
else
|
||||
result |= QuestGiverStatus.TrivialRepeatableTurnin;
|
||||
@@ -2110,7 +2110,7 @@ namespace Game.Entities
|
||||
{
|
||||
if (SatisfyQuestLevel(quest, false))
|
||||
{
|
||||
bool isTrivial = GetLevel() <= (GetQuestLevel(quest) + WorldConfig.GetIntValue(WorldCfg.QuestLowLevelHideDiff));
|
||||
bool isTrivial = GetLevel() > (GetQuestLevel(quest) + WorldConfig.GetIntValue(WorldCfg.QuestLowLevelHideDiff));
|
||||
if (quest.IsImportant())
|
||||
result |= isTrivial ? QuestGiverStatus.TrivialImportantQuest : QuestGiverStatus.ImportantQuest;
|
||||
else if (quest.GetQuestTag() == QuestTagType.CovenantCalling)
|
||||
|
||||
@@ -1041,22 +1041,22 @@ Quests.EnableQuestTracker = 0
|
||||
#
|
||||
# Quests.LowLevelHideDiff
|
||||
# Description: Level difference between player and quest level at which quests are
|
||||
# considered low-level and are not shown via exclamation mark (!) at quest
|
||||
# givers.
|
||||
# Default: 4 - (Enabled, Hide quests that have 4 levels less than the character)
|
||||
# considered trivial and are not shown via exclamation mark (!) at quest
|
||||
# givers by default.
|
||||
# Default: 5 - (Enabled, Hide quests that have 6 levels less than the character)
|
||||
# -1 - (Disabled, Show all available quest marks)
|
||||
|
||||
Quests.LowLevelHideDiff = 4
|
||||
Quests.LowLevelHideDiff = 5
|
||||
|
||||
#
|
||||
# Quests.HighLevelHideDiff
|
||||
# Description: Level difference between player and quest level at which quests are
|
||||
# considered high-level and are not shown via exclamation mark (!) at quest
|
||||
# givers.
|
||||
# Default: 7 - (Enabled, Hide quests that have 7 levels more than the character)
|
||||
# Default: 2 - (Enabled, Hide quests that have 2 levels more than the character)
|
||||
# -1 - (Disabled, Show all available quest marks)
|
||||
|
||||
Quests.HighLevelHideDiff = 7
|
||||
Quests.HighLevelHideDiff = 2
|
||||
|
||||
#
|
||||
# Quests.IgnoreRaid
|
||||
|
||||
Reference in New Issue
Block a user