Core/Quests: Fix questgiver status for trivial and future quests
Port From (https://github.com/TrinityCore/TrinityCore/commit/0d9dd75fe2112bcc119ee0209eef00eabfbe0bce)
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@@ -1041,22 +1041,22 @@ Quests.EnableQuestTracker = 0
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#
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# Quests.LowLevelHideDiff
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# Description: Level difference between player and quest level at which quests are
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# considered low-level and are not shown via exclamation mark (!) at quest
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# givers.
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# Default: 4 - (Enabled, Hide quests that have 4 levels less than the character)
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# considered trivial and are not shown via exclamation mark (!) at quest
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# givers by default.
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# Default: 5 - (Enabled, Hide quests that have 6 levels less than the character)
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# -1 - (Disabled, Show all available quest marks)
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Quests.LowLevelHideDiff = 4
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Quests.LowLevelHideDiff = 5
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#
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# Quests.HighLevelHideDiff
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# Description: Level difference between player and quest level at which quests are
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# considered high-level and are not shown via exclamation mark (!) at quest
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# givers.
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# Default: 7 - (Enabled, Hide quests that have 7 levels more than the character)
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# Default: 2 - (Enabled, Hide quests that have 2 levels more than the character)
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# -1 - (Disabled, Show all available quest marks)
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Quests.HighLevelHideDiff = 7
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Quests.HighLevelHideDiff = 2
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#
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# Quests.IgnoreRaid
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