Core/Auras: Implement SPELL_AURA_IGNORE_DUAL_WIELD_HIT_PENALTY
Port From (https://github.com/TrinityCore/TrinityCore/commit/1a0341ccbdd4fa443e978cb952965a1eaf3b55d2)
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@@ -801,7 +801,7 @@ namespace Game.Entities
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float missChance = victim.GetUnitMissChance();
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float missChance = victim.GetUnitMissChance();
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// melee attacks while dual wielding have +19% chance to miss
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// melee attacks while dual wielding have +19% chance to miss
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if (spellInfo == null && HaveOffhandWeapon() && !IsInFeralForm())
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if (spellInfo == null && HaveOffhandWeapon() && !IsInFeralForm() && !HasAuraType(AuraType.IgnoreDualWieldHitPenalty))
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missChance += 19.0f;
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missChance += 19.0f;
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// Spellmod from SpellModOp.HitChance
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// Spellmod from SpellModOp.HitChance
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