Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respective npc flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/205aba1ff3a6f1ff92a8b26af646fd25f139c697)
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@@ -377,8 +377,6 @@ namespace Game.BattleGrounds.Zones
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//remove bonus honor aura trigger creature when node is lost
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DelCreature(node + 7);//null checks are in DelCreature! 0-6 spirit guides
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RelocateDeadPlayers(BgCreatures[node]);
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DelCreature(node);
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// buff object isn't despawned
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