Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
+1 -1
View File
@@ -72,7 +72,7 @@ namespace Game.AI
Unit summoner = creature.ToTempSummon().GetSummoner();
if (summoner != null)
{
Unit target = summoner.getAttackerForHelper();
Unit target = summoner.GetAttackerForHelper();
if (target == null && summoner.CanHaveThreatList() && !summoner.GetThreatManager().isThreatListEmpty())
target = summoner.GetThreatManager().getHostilTarget();
if (target != null && (creature.IsFriendlyTo(summoner) || creature.IsHostileTo(target)))