Misc bug fixes

This commit is contained in:
hondacrx
2019-09-11 23:42:27 -04:00
parent 3a3ba9ac2a
commit 7c405230cc
15 changed files with 282 additions and 317 deletions
@@ -1,54 +0,0 @@
/*
* Copyright (C) 2012-2019 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
namespace Framework.Constants
{
[Flags]
public enum UpdateFlag
{
None = 0x0,
Self = 0x1,
Transport = 0x2,
HasTarget = 0x4,
Living = 0x8,
StationaryPosition = 0x10,
Vehicle = 0x20,
TransportPosition = 0x40,
Rotation = 0x80,
AnimKits = 0x100,
Areatrigger = 0x0200,
Gameobject = 0x0400,
//UPDATEFLAG_REPLACE_ACTIVE = 0x0800,
//UPDATEFLAG_NO_BIRTH_ANIM = 0x1000,
//UPDATEFLAG_ENABLE_PORTALS = 0x2000,
//UPDATEFLAG_PLAY_HOVER_ANIM = 0x4000,
//UPDATEFLAG_IS_SUPPRESSING_GREETINGS = 0x8000
//UPDATEFLAG_SCENEOBJECT = 0x10000,
//UPDATEFLAG_SCENE_PENDING_INSTANCE = 0x20000
}
public enum UpdateFieldFlag
{
None = 0,
Owner = 0x01,
PartyMember = 0x02,
UnitAll = 0x04,
Empath = 0x08
}
}
@@ -24,4 +24,13 @@ namespace Framework.Constants
CreateObject2 = 2,
OutOfRangeObjects = 3,
}
public enum UpdateFieldFlag
{
None = 0,
Owner = 0x01,
PartyMember = 0x02,
UnitAll = 0x04,
Empath = 0x08
}
}
+4
View File
@@ -1688,6 +1688,9 @@ namespace Game.DungeonFinding
public void AddPlayerToGroup(ObjectGuid gguid, ObjectGuid guid)
{
if (!GroupsStore.ContainsKey(gguid))
GroupsStore[gguid] = new LFGGroupData();
GroupsStore[gguid].AddPlayer(guid);
}
@@ -1695,6 +1698,7 @@ namespace Game.DungeonFinding
{
if (!GroupsStore.ContainsKey(gguid))
GroupsStore[gguid] = new LFGGroupData();
GroupsStore[gguid].SetLeader(leader);
}
+1 -1
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@@ -1233,7 +1233,7 @@ namespace Game.Entities
data.WriteBytes(buffer);
}
void BuildValuesUpdateWithFlag(ByteBuffer data, UpdateFieldFlag flags, Player target)
public override void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
{
UpdateMask valuesMask = new UpdateMask(14);
valuesMask.Set((int)TypeId.Item);
@@ -38,6 +38,7 @@ namespace Game.Entities
public void ClearChangesMask<T>(BaseUpdateData<T> updateData)
{
_changesMask.Reset(updateData.Bit);
updateData.ClearChangesMask();
}
public void ClearChangesMask<T, U>(BaseUpdateData<T> updateData, ref UpdateField<U> updateField) where T : new() where U : new()
@@ -341,13 +342,13 @@ namespace Game.Entities
public void ClearChangesMask<U>(UpdateField<U> updateField) where U : new()
{
if (typeof(U).BaseType == typeof(IHasChangesMask))
if (typeof(U).GetInterfaces().Any(x => typeof(IHasChangesMask) == x))
((IHasChangesMask)updateField._value).ClearChangesMask();
}
public void ClearChangesMask<U>(UpdateFieldArray<U> updateField) where U : new()
{
if (typeof(U).BaseType == typeof(IHasChangesMask))
if (typeof(U).GetInterfaces().Any(x => typeof(IHasChangesMask) == x))
{
for (int i = 0; i < updateField.GetSize(); ++i)
((IHasChangesMask)updateField[i]).ClearChangesMask();
@@ -356,7 +357,7 @@ namespace Game.Entities
public void ClearChangesMask<U>(DynamicUpdateField<U> updateField) where U : new()
{
if (typeof(U).BaseType == typeof(IHasChangesMask))
if (typeof(U).GetInterfaces().Any(x => typeof(IHasChangesMask) == x))
{
for (int i = 0; i < updateField.Size(); ++i)
((IHasChangesMask)updateField[i]).ClearChangesMask();
File diff suppressed because it is too large Load Diff
+1 -1
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@@ -738,7 +738,7 @@ namespace Game.Entities
return UpdateFieldFlag.None;
}
void BuildValuesUpdateWithFlag(ByteBuffer data, UpdateFieldFlag flags, Player target)
public virtual void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
{
data.WriteUInt32(0);
data.WriteUInt32(0);
+1 -2
View File
@@ -186,8 +186,7 @@ namespace Game.Entities
public int NextGroupUpdateSequenceNumber(GroupCategory category)
{
var groupUpdate = m_groupUpdateSequences[(int)category];
return groupUpdate.UpdateSequenceNumber++;
return m_groupUpdateSequences[(int)category].UpdateSequenceNumber++;
}
public bool IsAtGroupRewardDistance(WorldObject pRewardSource)
+1 -1
View File
@@ -7544,7 +7544,7 @@ namespace Game.Entities
data.WriteBytes(buffer);
}
void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
public override void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
{
UpdateMask valuesMask = new UpdateMask((int)TypeId.Max);
valuesMask.Set((int)TypeId.Unit);
+8 -4
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@@ -21,6 +21,7 @@ using Game.DataStorage;
using Game.Network.Packets;
using System.Collections.Generic;
using System.Text;
using System;
namespace Game.Entities
{
@@ -116,15 +117,18 @@ namespace Game.Entities
public void AppendTaximaskTo(ShowTaxiNodes data, bool all)
{
data.CanLandNodes = new byte[PlayerConst.TaxiMaskSize];
data.CanUseNodes = new byte[PlayerConst.TaxiMaskSize];
if (all)
{
data.CanLandNodes = CliDB.TaxiNodesMask; // all existed nodes
data.CanUseNodes = CliDB.TaxiNodesMask;
Buffer.BlockCopy(CliDB.TaxiNodesMask, 0, data.CanLandNodes, 0, PlayerConst.TaxiMaskSize); // all existed nodes
Buffer.BlockCopy(CliDB.TaxiNodesMask, 0, data.CanLandNodes, 0, PlayerConst.TaxiMaskSize);
}
else
{
data.CanLandNodes = m_taximask; // known nodes
data.CanUseNodes = m_taximask;
Buffer.BlockCopy(m_taximask, 0, data.CanLandNodes, 0, PlayerConst.TaxiMaskSize); // known nodes
Buffer.BlockCopy(m_taximask, 0, data.CanUseNodes, 0, PlayerConst.TaxiMaskSize);
}
}
+1 -1
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@@ -2729,7 +2729,7 @@ namespace Game.Entities
data.WriteBytes(buffer);
}
void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
public override void BuildValuesUpdateWithFlag(WorldPacket data, UpdateFieldFlag flags, Player target)
{
UpdateMask valuesMask = new UpdateMask(14);
valuesMask.Set((int)TypeId.Unit);
+15 -12
View File
@@ -133,7 +133,7 @@ namespace Game.Groups
m_lootThreshold = (ItemQuality)field.Read<byte>(3);
for (byte i = 0; i < MapConst.TargetIconsCount; ++i)
m_targetIcons[i].SetRawValue(field.Read<string>(4 + i).ToByteArray());
m_targetIcons[i].SetRawValue(field.Read<byte[]>(4 + i));
m_groupFlags = (GroupFlags)field.Read<byte>(12);
if (m_groupFlags.HasAnyFlag(GroupFlags.Raid))
@@ -910,19 +910,20 @@ namespace Game.Groups
public void GroupLoot(Loot loot, WorldObject lootedObject)
{
byte itemSlot = 0;
foreach (var i in loot.items)
for (var i = 0; i < loot.items.Count; ++i, ++itemSlot)
{
if (i.freeforall)
LootItem lootItem = loot.items[i];
if (lootItem.freeforall)
continue;
ItemTemplate item = Global.ObjectMgr.GetItemTemplate(i.itemid);
ItemTemplate item = Global.ObjectMgr.GetItemTemplate(lootItem.itemid);
if (item == null)
continue;
//roll for over-threshold item if it's one-player loot
if (item.GetQuality() >= m_lootThreshold)
{
Roll r = new Roll(i);
Roll r = new Roll(lootItem);
for (GroupReference refe = GetFirstMember(); refe != null; refe = refe.next())
{
@@ -930,7 +931,7 @@ namespace Game.Groups
if (!playerToRoll || playerToRoll.GetSession() == null)
continue;
bool allowedForPlayer = i.AllowedForPlayer(playerToRoll);
bool allowedForPlayer = lootItem.AllowedForPlayer(playerToRoll);
if (allowedForPlayer && playerToRoll.IsAtGroupRewardDistance(lootedObject))
{
r.totalPlayersRolling++;
@@ -984,7 +985,7 @@ namespace Game.Groups
}
}
else
i.is_underthreshold = true;
lootItem.is_underthreshold = true;
}
foreach (var i in loot.quest_items)
@@ -1076,15 +1077,15 @@ namespace Game.Groups
if (roll == null)
return;
var rollType = roll.playerVote.LookupByKey(playerGuid);
// this condition means that player joins to the party after roll begins
if (rollType == 0)
if (!roll.playerVote.ContainsKey(playerGuid))
return;
if (roll.getLoot() != null)
if (roll.getLoot().items.Empty())
return;
RollType rollType = RollType.MaxTypes;
switch (choice)
{
case RollType.Pass: // Player choose pass
@@ -1109,13 +1110,15 @@ namespace Game.Groups
break;
}
roll.playerVote[playerGuid] = rollType;
if (roll.totalPass + roll.totalNeed + roll.totalGreed >= roll.totalPlayersRolling)
CountTheRoll(roll, null);
}
public void EndRoll(Loot pLoot, Map allowedMap)
{
foreach (var roll in RollId)
foreach (var roll in RollId.ToList())
{
if (roll.getLoot() == pLoot)
{
@@ -1902,7 +1905,7 @@ namespace Game.Groups
if (difficultyDic == null)
return;
foreach (var pair in difficultyDic)
foreach (var pair in difficultyDic.ToList())
{
InstanceSave instanceSave = pair.Value.save;
MapRecord entry = CliDB.MapStorage.LookupByKey(pair.Key);
@@ -2484,7 +2487,7 @@ namespace Game.Groups
Roll GetRoll(ObjectGuid lootObjectGuid, byte lootListId)
{
foreach (var roll in RollId)
if (roll.getTarget().GetGUID() == lootObjectGuid && roll.itemSlot == lootListId && roll.isValid())
if (roll.getTarget() != null && roll.getTarget().GetGUID() == lootObjectGuid && roll.itemSlot == lootListId && roll.isValid())
return roll;
return null;
}
+1 -4
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@@ -71,10 +71,7 @@ namespace Game.Groups
public Group GetGroupByDbStoreId(uint storageId)
{
if (storageId < GroupDbStore.Count)
return GroupDbStore[storageId];
return null;
return GroupDbStore.LookupByKey(storageId);
}
public ulong GenerateGroupId()
+2
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@@ -128,6 +128,8 @@ namespace Game
queryCreatureResponse.Stats.NameAlt[0] = nameAlt;
}
}
SendPacket(queryCreatureResponse);
}
else
{
+1 -1
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@@ -1032,7 +1032,7 @@ namespace Game.Network.Packets
public void Write(WorldPacket data)
{
data.WriteBits(Name.GetByteCount(), 6);
data.WriteBits(VoiceStateID.GetByteCount(), 6);
data.WriteBits(VoiceStateID.GetByteCount() + 1, 6);
data.WriteBit(FromSocialQueue);
data.WriteBit(VoiceChatSilenced);
data.WritePackedGuid(GUID);