Some refactoring of code. and some cleanups
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@@ -1048,7 +1048,7 @@ namespace Game.Achievements
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public bool IsRealmCompleted(AchievementRecord achievement)
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{
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var time = _allCompletedAchievements.LookupByKey(achievement.Id);
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if (time == default(DateTime))
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if (time == default)
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return false;
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if (time == DateTime.MinValue)
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