Some refactoring of code. and some cleanups
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@@ -949,7 +949,7 @@ namespace Game.BattleFields
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{
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Player player = Global.ObjAccessor.FindPlayer(guid);
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if (player)
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if (player.getLevel() >= m_MinLevel)
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if (player.GetLevel() >= m_MinLevel)
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player.RemoveAurasDueToSpell(WGSpells.Tenacity);
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}
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