Some refactoring of code. and some cleanups
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@@ -180,7 +180,7 @@ namespace Game.BattleGrounds
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battlefieldStatus.WaitTime = Time.GetMSTimeDiffToNow(joinTime);
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}
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public void BuildBattlegroundStatusFailed(out BattlefieldStatusFailed battlefieldStatus, Battleground bg, Player pPlayer, uint ticketId, ArenaTypes arenaType, GroupJoinBattlegroundResult result, ObjectGuid errorGuid = default(ObjectGuid))
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public void BuildBattlegroundStatusFailed(out BattlefieldStatusFailed battlefieldStatus, Battleground bg, Player pPlayer, uint ticketId, ArenaTypes arenaType, GroupJoinBattlegroundResult result, ObjectGuid errorGuid = default)
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{
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battlefieldStatus = new BattlefieldStatusFailed();
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battlefieldStatus.Ticket.RequesterGuid = pPlayer.GetGUID();
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