Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
@@ -216,7 +216,7 @@ namespace Game.Chat
if (!handler.extractPlayerTarget(new StringArguments(nameStr), out target, out targetGuid, out targetName))
return false;
int oldlevel = (int)(target ? target.getLevel() : Global.CharacterCacheStorage.GetCharacterLevelByGuid(targetGuid));
int oldlevel = (int)(target ? target.GetLevel() : Global.CharacterCacheStorage.GetCharacterLevelByGuid(targetGuid));
if (!int.TryParse(levelStr, out int newlevel))
newlevel = oldlevel;
@@ -750,7 +750,7 @@ namespace Game.Chat
if (!handler.extractPlayerTarget(new StringArguments(nameStr), out target, out targetGuid, out targetName))
return false;
int oldlevel = (int)(target ? target.getLevel() : Global.CharacterCacheStorage.GetCharacterLevelByGuid(targetGuid));
int oldlevel = (int)(target ? target.GetLevel() : Global.CharacterCacheStorage.GetCharacterLevelByGuid(targetGuid));
if (!int.TryParse(levelStr, out int addlevel))
addlevel = 1;