Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
+5 -5
View File
@@ -50,15 +50,15 @@ namespace Game.Chat
static bool HandleDebugAreaTriggersCommand(StringArguments args, CommandHandler handler)
{
Player player = handler.GetSession().GetPlayer();
if (!player.isDebugAreaTriggers)
if (!player.IsDebugAreaTriggers)
{
handler.SendSysMessage(CypherStrings.DebugAreatriggerOn);
player.isDebugAreaTriggers = true;
player.IsDebugAreaTriggers = true;
}
else
{
handler.SendSysMessage(CypherStrings.DebugAreatriggerOff);
player.isDebugAreaTriggers = false;
player.IsDebugAreaTriggers = false;
}
return true;
}
@@ -441,7 +441,7 @@ namespace Game.Chat
Unit target = handler.getSelectedUnit();
if (!target)
target = handler.GetSession().GetPlayer();
HostileReference refe = target.getHostileRefManager().getFirst();
HostileReference refe = target.GetHostileRefManager().getFirst();
uint count = 0;
handler.SendSysMessage("Hostil reference list of {0} (guid {1})", target.GetName(), target.GetGUID().ToString());
while (refe != null)
@@ -485,7 +485,7 @@ namespace Game.Chat
return false;
handler.SendSysMessage("Loot recipient for creature {0} (GUID {1}, DB GUID {2}) is {3}", target.GetName(), target.GetGUID().ToString(), target.GetSpawnId(),
target.hasLootRecipient() ? (target.GetLootRecipient() ? target.GetLootRecipient().GetName() : "offline") : "no loot recipient");
target.HasLootRecipient() ? (target.GetLootRecipient() ? target.GetLootRecipient().GetName() : "offline") : "no loot recipient");
return true;
}