Some refactoring of code. and some cleanups
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@@ -64,7 +64,7 @@ namespace Game.Chat
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{
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if (args.Empty())
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{
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if (session.HasPermission(RBACPermissions.ChatUseStaffBadge) && session.GetPlayer().isGMChat())
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if (session.HasPermission(RBACPermissions.ChatUseStaffBadge) && session.GetPlayer().IsGMChat())
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session.SendNotification(CypherStrings.GmChatOn);
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else
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session.SendNotification(CypherStrings.GmChatOff);
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@@ -206,7 +206,7 @@ namespace Game.Chat
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if (args.Empty())
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{
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handler.SendSysMessage(CypherStrings.YouAre, _player.isGMVisible() ? Global.ObjectMgr.GetCypherString(CypherStrings.Visible) : Global.ObjectMgr.GetCypherString(CypherStrings.Invisible));
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handler.SendSysMessage(CypherStrings.YouAre, _player.IsGMVisible() ? Global.ObjectMgr.GetCypherString(CypherStrings.Visible) : Global.ObjectMgr.GetCypherString(CypherStrings.Invisible));
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return true;
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}
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