Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
+5 -5
View File
@@ -91,11 +91,11 @@ namespace Game.Conditions
break;
case ConditionTypes.Class:
if (unit != null)
condMeets = Convert.ToBoolean(unit.getClassMask() & ConditionValue1);
condMeets = Convert.ToBoolean(unit.GetClassMask() & ConditionValue1);
break;
case ConditionTypes.Race:
if (unit != null)
condMeets = Convert.ToBoolean(unit.getRaceMask() & ConditionValue1);
condMeets = Convert.ToBoolean(unit.GetRaceMask() & ConditionValue1);
break;
case ConditionTypes.Gender:
if (player != null)
@@ -169,7 +169,7 @@ namespace Game.Conditions
break;
case ConditionTypes.Level:
if (unit != null)
condMeets = MathFunctions.CompareValues((ComparisionType)ConditionValue2, unit.getLevel(), ConditionValue1);
condMeets = MathFunctions.CompareValues((ComparisionType)ConditionValue2, unit.GetLevel(), ConditionValue1);
break;
case ConditionTypes.DrunkenState:
if (player != null)
@@ -201,7 +201,7 @@ namespace Game.Conditions
}
break;
case ConditionTypes.TypeMask:
condMeets = Convert.ToBoolean((TypeMask)ConditionValue1 & obj.objectTypeMask);
condMeets = Convert.ToBoolean((TypeMask)ConditionValue1 & obj.ObjectTypeMask);
break;
case ConditionTypes.RelationTo:
{
@@ -332,7 +332,7 @@ namespace Game.Conditions
{
Pet pet = player.GetPet();
if (pet)
condMeets = (((1 << (int)pet.getPetType()) & ConditionValue1) != 0);
condMeets = (((1 << (int)pet.GetPetType()) & ConditionValue1) != 0);
}
break;
}
+4 -5
View File
@@ -25,7 +25,6 @@ using Game.Loots;
using Game.Spells;
using System;
using System.Collections.Generic;
using System.Linq;
using Framework.IO;
namespace Game
@@ -1677,16 +1676,16 @@ namespace Game
public static bool IsPlayerMeetingCondition(Player player, PlayerConditionRecord condition)
{
if (condition.MinLevel != 0 && player.getLevel() < condition.MinLevel)
if (condition.MinLevel != 0 && player.GetLevel() < condition.MinLevel)
return false;
if (condition.MaxLevel != 0 && player.getLevel() > condition.MaxLevel)
if (condition.MaxLevel != 0 && player.GetLevel() > condition.MaxLevel)
return false;
if (condition.RaceMask != 0 && !Convert.ToBoolean(player.getRaceMask() & condition.RaceMask))
if (condition.RaceMask != 0 && !Convert.ToBoolean(player.GetRaceMask() & condition.RaceMask))
return false;
if (condition.ClassMask != 0 && !Convert.ToBoolean(player.getClassMask() & condition.ClassMask))
if (condition.ClassMask != 0 && !Convert.ToBoolean(player.GetClassMask() & condition.ClassMask))
return false;
if (condition.Gender >= 0 && (int)player.GetGender() != condition.Gender)