Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
+2 -2
View File
@@ -32,8 +32,8 @@ namespace Game.Entities
public Corpse(CorpseType type = CorpseType.Bones) : base(type != CorpseType.Bones)
{
m_type = type;
objectTypeId = TypeId.Corpse;
objectTypeMask |= TypeMask.Corpse;
ObjectTypeId = TypeId.Corpse;
ObjectTypeMask |= TypeMask.Corpse;
m_updateFlag.Stationary = true;