Some refactoring of code. and some cleanups
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@@ -25,8 +25,8 @@ namespace Game.Entities
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{
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public Bag()
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{
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objectTypeMask |= TypeMask.Container;
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objectTypeId = TypeId.Container;
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ObjectTypeMask |= TypeMask.Container;
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ObjectTypeId = TypeId.Container;
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m_containerData = new ContainerData();
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}
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