Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
+2 -2
View File
@@ -234,9 +234,9 @@ namespace Game.Entities
return false;
int levelIndex = 0;
if (player.getLevel() >= 110)
if (player.GetLevel() >= 110)
levelIndex = 2;
else if (player.getLevel() > 40)
else if (player.GetLevel() > 40)
levelIndex = 1;
return Specializations[levelIndex].Get(CalculateItemSpecBit(chrSpecialization));