Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
@@ -24,6 +24,11 @@ namespace Game.Entities
{
public class UpdateData
{
uint MapId;
uint BlockCount;
List<ObjectGuid> outOfRangeGUIDs = new List<ObjectGuid>();
ByteBuffer data = new ByteBuffer();
public UpdateData(uint mapId)
{
MapId = mapId;
@@ -82,10 +87,5 @@ namespace Game.Entities
public List<ObjectGuid> GetOutOfRangeGUIDs() { return outOfRangeGUIDs; }
public void SetMapId(ushort mapId) { MapId = mapId; }
uint MapId;
uint BlockCount;
List<ObjectGuid> outOfRangeGUIDs = new List<ObjectGuid>();
ByteBuffer data = new ByteBuffer();
}
}