Some refactoring of code. and some cleanups
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@@ -94,7 +94,7 @@ namespace Game.Entities
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float GetRatingMultiplier(CombatRating cr)
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{
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GtCombatRatingsRecord Rating = CliDB.CombatRatingsGameTable.GetRow(getLevel());
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GtCombatRatingsRecord Rating = CliDB.CombatRatingsGameTable.GetRow(GetLevel());
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if (Rating == null)
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return 1.0f;
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