Some refactoring of code. and some cleanups
This commit is contained in:
@@ -103,7 +103,7 @@ namespace Game.Entities
|
||||
if (GetTeam() == plrVictim.GetTeam() && !Global.WorldMgr.IsFFAPvPRealm())
|
||||
return false;
|
||||
|
||||
byte k_level = (byte)getLevel();
|
||||
byte k_level = (byte)GetLevel();
|
||||
byte k_grey = (byte)Formulas.GetGrayLevel(k_level);
|
||||
byte v_level = (byte)victim.GetLevelForTarget(this);
|
||||
|
||||
@@ -263,7 +263,7 @@ namespace Game.Entities
|
||||
uint newHonorXP = currentHonorXP + xp;
|
||||
uint honorLevel = GetHonorLevel();
|
||||
|
||||
if (xp < 1 || getLevel() < PlayerConst.LevelMinHonor || IsMaxHonorLevel())
|
||||
if (xp < 1 || GetLevel() < PlayerConst.LevelMinHonor || IsMaxHonorLevel())
|
||||
return;
|
||||
|
||||
while (newHonorXP >= nextHonorLevelXP)
|
||||
@@ -340,10 +340,10 @@ namespace Game.Entities
|
||||
if (talentInfo.SpecID != GetPrimarySpecialization())
|
||||
return TalentLearnResult.FailedUnknown;
|
||||
|
||||
if (talentInfo.LevelRequired > getLevel())
|
||||
if (talentInfo.LevelRequired > GetLevel())
|
||||
return TalentLearnResult.FailedUnknown;
|
||||
|
||||
if (Global.DB2Mgr.GetRequiredLevelForPvpTalentSlot(slot, GetClass()) > getLevel())
|
||||
if (Global.DB2Mgr.GetRequiredLevelForPvpTalentSlot(slot, GetClass()) > GetLevel())
|
||||
return TalentLearnResult.FailedUnknown;
|
||||
|
||||
PvpTalentCategoryRecord talentCategory = CliDB.PvpTalentCategoryStorage.LookupByKey(talentInfo.PvpTalentCategoryID);
|
||||
@@ -654,7 +654,7 @@ namespace Game.Entities
|
||||
|
||||
// BUG: sometimes when player clicks on flag in AB - client won't send gameobject_use, only gameobject_report_use packet
|
||||
// Note: Mount, stealth and invisibility will be removed when used
|
||||
return (!isTotalImmune() && // Damage immune
|
||||
return (!IsTotalImmune() && // Damage immune
|
||||
!HasAura(BattlegroundConst.SpellRecentlyDroppedFlag) && // Still has recently held flag debuff
|
||||
IsAlive()); // Alive
|
||||
}
|
||||
@@ -669,7 +669,7 @@ namespace Game.Entities
|
||||
public void SetBattlegroundEntryPoint()
|
||||
{
|
||||
// Taxi path store
|
||||
if (!m_taxi.empty())
|
||||
if (!m_taxi.Empty())
|
||||
{
|
||||
m_bgData.mountSpell = 0;
|
||||
m_bgData.taxiPath[0] = m_taxi.GetTaxiSource();
|
||||
@@ -830,7 +830,7 @@ namespace Game.Entities
|
||||
return false;
|
||||
|
||||
// limit check leel to dbc compatible level range
|
||||
uint level = getLevel();
|
||||
uint level = GetLevel();
|
||||
if (level > WorldConfig.GetIntValue(WorldCfg.MaxPlayerLevel))
|
||||
level = WorldConfig.GetUIntValue(WorldCfg.MaxPlayerLevel);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user