Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
@@ -28,7 +28,7 @@ namespace Game.Entities
{
public void InitTalentForLevel()
{
uint level = getLevel();
uint level = GetLevel();
// talents base at level diff (talents = level - 9 but some can be used already)
if (level < PlayerConst.MinSpecializationLevel)
ResetTalentSpecialization();