Some refactoring of code. and some cleanups
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@@ -519,7 +519,7 @@ namespace Game.Entities
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Cell oldCell = new Cell(GetPositionX(), GetPositionY());
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Relocate(x, y, z, o);
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m_stationaryPosition.SetOrientation(o);
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StationaryPosition.SetOrientation(o);
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UpdateModelPosition();
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UpdatePassengerPositions(_passengers);
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