Some refactoring of code. and some cleanups
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@@ -20,7 +20,6 @@ using Game;
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using Game.Entities;
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using Game.Maps;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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public class ObjectAccessor : Singleton<ObjectAccessor>
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@@ -33,7 +33,6 @@ using System.Linq;
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using System.Runtime.InteropServices;
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using Framework.Dynamic;
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using Framework.IO;
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using Game.Network;
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namespace Game
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{
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