Some refactoring of code. and some cleanups
This commit is contained in:
@@ -2480,7 +2480,7 @@ namespace Game.Guilds
|
||||
public void SetStats(Player player)
|
||||
{
|
||||
m_name = player.GetName();
|
||||
m_level = (byte)player.getLevel();
|
||||
m_level = (byte)player.GetLevel();
|
||||
m_class = player.GetClass();
|
||||
_gender = (Gender)(byte)player.m_playerData.NativeSex;
|
||||
m_zoneId = player.GetZoneId();
|
||||
@@ -3751,7 +3751,7 @@ namespace Game.Guilds
|
||||
|
||||
// Reserve space
|
||||
ItemPosCount pos = new ItemPosCount(slotId, requiredSpace);
|
||||
if (!pos.isContainedIn(m_vec))
|
||||
if (!pos.IsContainedIn(m_vec))
|
||||
{
|
||||
m_vec.Add(pos);
|
||||
count -= requiredSpace;
|
||||
|
||||
Reference in New Issue
Block a user