Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
+2 -2
View File
@@ -934,7 +934,7 @@ namespace Game
{
if (gems[i])
{
uint gemScalingLevel = _player.getLevel();
uint gemScalingLevel = _player.GetLevel();
uint fixedLevel = gems[i].GetModifier(ItemModifier.ScalingStatDistributionFixedLevel);
if (fixedLevel != 0)
gemScalingLevel = fixedLevel;
@@ -1027,7 +1027,7 @@ namespace Game
GetPlayer().RefundItem(item);
}
bool CanUseBank(ObjectGuid bankerGUID = default(ObjectGuid))
bool CanUseBank(ObjectGuid bankerGUID = default)
{
// bankerGUID parameter is optional, set to 0 by default.
if (bankerGUID.IsEmpty())