Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
+1 -1
View File
@@ -308,7 +308,7 @@ namespace Game
return;
// can't use our own spells when we're in possession of another unit,
if (GetPlayer().isPossessing())
if (GetPlayer().IsPossessing())
return;
// client provided targets