Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
+2 -2
View File
@@ -70,7 +70,7 @@ namespace Game.Movement
public int Launch()
{
MoveSpline move_spline = unit.moveSpline;
MoveSpline move_spline = unit.MoveSpline;
bool transport = !unit.GetTransGUID().IsEmpty();
Vector4 real_position = new Vector4();
@@ -146,7 +146,7 @@ namespace Game.Movement
public void Stop()
{
MoveSpline move_spline = unit.moveSpline;
MoveSpline move_spline = unit.MoveSpline;
// No need to stop if we are not moving
if (move_spline.Finalized())