Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
+3 -3
View File
@@ -1191,7 +1191,7 @@ namespace Game.Network.Packets
PlayerLevelDelta = (short)target.m_activePlayerData.ScalingPlayerLevelDelta;
PlayerItemLevel = (ushort)target.GetAverageItemLevel();
ScalingHealthItemLevelCurveID = (ushort)target.m_unitData.ScalingHealthItemLevelCurveID;
TargetLevel = (byte)target.getLevel();
TargetLevel = (byte)target.GetLevel();
Expansion = (byte)creatureTemplate.RequiredExpansion;
TargetMinScalingLevel = (byte)creatureTemplate.levelScaling.Value.MinLevel;
TargetMaxScalingLevel = (byte)creatureTemplate.levelScaling.Value.MaxLevel;
@@ -1207,7 +1207,7 @@ namespace Game.Network.Packets
PlayerLevelDelta = (short)attacker.m_activePlayerData.ScalingPlayerLevelDelta;
PlayerItemLevel = (ushort)attacker.GetAverageItemLevel();
ScalingHealthItemLevelCurveID = (ushort)target.m_unitData.ScalingHealthItemLevelCurveID;
TargetLevel = (byte)target.getLevel();
TargetLevel = (byte)target.GetLevel();
Expansion = (byte)creatureTemplate.RequiredExpansion;
TargetMinScalingLevel = (byte)creatureTemplate.levelScaling.Value.MinLevel;
TargetMaxScalingLevel = (byte)creatureTemplate.levelScaling.Value.MaxLevel;
@@ -1223,7 +1223,7 @@ namespace Game.Network.Packets
TuningType = ContentTuningType.CreatureToCreatureDamage;
PlayerLevelDelta = 0;
PlayerItemLevel = 0;
TargetLevel = (byte)target.getLevel();
TargetLevel = (byte)target.GetLevel();
Expansion = (byte)creatureTemplate.RequiredExpansion;
TargetMinScalingLevel = (byte)creatureTemplate.levelScaling.Value.MinLevel;
TargetMaxScalingLevel = (byte)creatureTemplate.levelScaling.Value.MaxLevel;