Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
@@ -511,7 +511,7 @@ namespace Scripts.Northrend.AzjolNerub.AzjolNerub.Anubarak
if (diff >= _backstabTimer)
{
if (me.GetVictim() && me.GetVictim().isInBack(me))
if (me.GetVictim() && me.GetVictim().IsInBack(me))
DoCastVictim(SpellIds.Backstab);
_backstabTimer = 6 * Time.InMilliseconds;
}
@@ -23,7 +23,6 @@ using Game.Scripting;
using Game.Spells;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Scripts.Northrend.AzjolNerub.AzjolNerub.KrikthirTheGatewatcher
{
@@ -624,7 +623,7 @@ namespace Scripts.Northrend.AzjolNerub.AzjolNerub.KrikthirTheGatewatcher
_scheduler.Schedule(TimeSpan.FromSeconds(7), TimeSpan.FromSeconds(9), task =>
{
if (me.GetVictim() && me.GetVictim().isInBack(me))
if (me.GetVictim() && me.GetVictim().IsInBack(me))
DoCastVictim(SpellIds.Backstab);
task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(13));
});
@@ -704,7 +703,7 @@ namespace Scripts.Northrend.AzjolNerub.AzjolNerub.KrikthirTheGatewatcher
Creature gatewatcher = me.GetInstanceScript().GetCreature(ANDataTypes.KrikthirTheGatewatcher);
if (gatewatcher)
{
Unit target = gatewatcher.getAttackerForHelper();
Unit target = gatewatcher.GetAttackerForHelper();
if (target)
AttackStart(target);
gatewatcher.GetAI().JustSummoned(me);
@@ -723,7 +722,7 @@ namespace Scripts.Northrend.AzjolNerub.AzjolNerub.KrikthirTheGatewatcher
Creature gatewatcher = me.GetInstanceScript().GetCreature(ANDataTypes.KrikthirTheGatewatcher);
if (gatewatcher)
{
Unit target = gatewatcher.getAttackerForHelper();
Unit target = gatewatcher.GetAttackerForHelper();
if (target)
AttackStart(target);
gatewatcher.GetAI().JustSummoned(me);
@@ -305,7 +305,7 @@ namespace Scripts.Northrend.AzjolNerub.AzjolNerub.Nadronox
task.Repeat(TimeSpan.FromSeconds(1));
});
me.setActive(true);
me.SetActive(true);
}
public override void DoAction(int action)
@@ -24,7 +24,6 @@ using Game.Scripting;
using System;
using System.Collections.Generic;
using System.Linq;
using Game.AI;
namespace Scripts.Northrend.CrusadersColiseum.TrialOfTheChampion
{
+3 -3
View File
@@ -93,7 +93,7 @@ namespace Scripts.Northrend
{
if (GetClosestCreatureWithEntry(me, DalaranConst.NpcAplleboughA, 32.0f))
{
if (me.isInBackInMap(who, 12.0f)) // In my line of sight, "outdoors", and behind me
if (me.IsInBackInMap(who, 12.0f)) // In my line of sight, "outdoors", and behind me
DoCast(who, DalaranConst.SpellTrespasserA); // Teleport the Horde unit out
}
else // In my line of sight, and "indoors"
@@ -105,7 +105,7 @@ namespace Scripts.Northrend
{
if (GetClosestCreatureWithEntry(me, DalaranConst.NpcSweetberryH, 32.0f))
{
if (me.isInBackInMap(who, 12.0f)) // In my line of sight, "outdoors", and behind me
if (me.IsInBackInMap(who, 12.0f)) // In my line of sight, "outdoors", and behind me
DoCast(who, DalaranConst.SpellTrespasserH); // Teleport the Alliance unit out
}
else // In my line of sight, and "indoors"
@@ -125,7 +125,7 @@ namespace Scripts.Northrend
{
public npc_minigob_manabonk(Creature creature) : base(creature)
{
me.setActive(true);
me.SetActive(true);
}
public override void Reset()
@@ -554,7 +554,7 @@ namespace Scripts.Northrend.IcecrownCitadel
Index = 0xFFFFFFFF;
BurningPitchId = Instance.GetData(DataTypes.TeamInInstance) == (uint)Team.Horde ? GunshipSpells.BurningPitchA : GunshipSpells.BurningPitchH;
me.setRegeneratingHealth(false);
me.SetRegeneratingHealth(false);
}
public override void SetData(uint type, uint data)
@@ -680,7 +680,7 @@ namespace Scripts.Northrend.IcecrownCitadel
_summonedFirstMage = false;
_died = false;
me.setRegeneratingHealth(false);
me.SetRegeneratingHealth(false);
}
public override void DamageTaken(Unit source, ref uint damage)
@@ -845,7 +845,7 @@ namespace Scripts.Northrend.IcecrownCitadel
_controller.ResetSlots(Team.Horde);
_controller.SetTransport(creature.GetTransport());
me.setRegeneratingHealth(false);
me.SetRegeneratingHealth(false);
me.m_CombatDistance = 70.0f;
}
@@ -1075,10 +1075,10 @@ namespace Scripts.Northrend.IcecrownCitadel
if (me.IsWithinMeleeRange(me.GetVictim()))
DoMeleeAttackIfReady();
else if (me.isAttackReady())
else if (me.IsAttackReady())
{
DoCastVictim(GunshipSpells.RendingThrow);
me.resetAttackTimer();
me.ResetAttackTimer();
}
}
@@ -1104,7 +1104,7 @@ namespace Scripts.Northrend.IcecrownCitadel
_controller.ResetSlots(Team.Alliance);
_controller.SetTransport(creature.GetTransport());
me.setRegeneratingHealth(false);
me.SetRegeneratingHealth(false);
me.m_CombatDistance = 70.0f;
}
@@ -1325,10 +1325,10 @@ namespace Scripts.Northrend.IcecrownCitadel
if (me.IsWithinMeleeRange(me.GetVictim()))
DoMeleeAttackIfReady();
else if (me.isAttackReady())
else if (me.IsAttackReady())
{
DoCastVictim(GunshipSpells.RendingThrow);
me.resetAttackTimer();
me.ResetAttackTimer();
}
}
@@ -1710,7 +1710,7 @@ Fall Time: 824
void HandlePeriodic(AuraEffect aurEff)
{
if (GetTarget().moveSpline.Finalized())
if (GetTarget().MoveSpline.Finalized())
Remove(AuraRemoveMode.Expire);
}
@@ -24,7 +24,6 @@ using Game.Maps;
using Game.Scripting;
using Game.Spells;
using System.Collections.Generic;
using System.Linq;
namespace Scripts.Northrend.IcecrownCitadel
{
@@ -157,13 +156,13 @@ namespace Scripts.Northrend.IcecrownCitadel
Creature factionNPC = me.FindNearestCreature(_instance.GetData(DataTypes.TeamInInstance) == (uint)Team.Horde ? CreatureIds.SeHighOverlordSaurfang : CreatureIds.SeMuradinBronzebeard, 50.0f);
if (factionNPC)
{
me.setActive(true);
me.SetActive(true);
_theLichKing = theLichKing.GetGUID();
theLichKing.setActive(true);
theLichKing.SetActive(true);
_bolvarFordragon = bolvarFordragon.GetGUID();
bolvarFordragon.setActive(true);
bolvarFordragon.SetActive(true);
_factionNPC = factionNPC.GetGUID();
factionNPC.setActive(true);
factionNPC.SetActive(true);
}
}
}
@@ -261,7 +260,7 @@ namespace Scripts.Northrend.IcecrownCitadel
if (temp)
{
temp.GetAI().Talk(Texts.SayBolvarIntro1);
temp.setActive(false);
temp.SetActive(false);
}
break;
case EventTypes.LkIntro5:
@@ -269,7 +268,7 @@ namespace Scripts.Northrend.IcecrownCitadel
if (temp)
{
temp.GetAI().Talk(Texts.SayLkIntro5);
temp.setActive(false);
temp.SetActive(false);
}
break;
case EventTypes.SaurfangIntro1:
@@ -300,7 +299,7 @@ namespace Scripts.Northrend.IcecrownCitadel
Creature factionNPC = ObjectAccessor.GetCreature(me, _factionNPC);
if (factionNPC)
factionNPC.GetMotionMaster().MovePath((uint)(factionNPC.GetSpawnId() * 10), false);
me.setActive(false);
me.SetActive(false);
_damnedKills = 3;
break;
case EventTypes.MuradinIntro1:
@@ -549,7 +548,7 @@ namespace Scripts.Northrend.IcecrownCitadel
me.CastCustomSpell(InstanceSpells.CaressOfDeath, SpellValueMod.MaxTargets, 1, me, true);
break;
case Actions.StartGauntlet:
me.setActive(true);
me.SetActive(true);
_isEventInProgress = true;
me.AddUnitFlag(UnitFlags.ImmuneToPc | UnitFlags.ImmuneToNpc);
_events.ScheduleEvent(EventTypes.SvalnaStart, 25000);
@@ -561,7 +560,7 @@ namespace Scripts.Northrend.IcecrownCitadel
Talk(Texts.SaySvalnaCaptainDeath);
break;
case Actions.ResetEvent:
me.setActive(false);
me.SetActive(false);
Reset();
break;
default:
@@ -584,7 +583,7 @@ namespace Scripts.Northrend.IcecrownCitadel
return;
_isEventInProgress = false;
me.setActive(false);
me.SetActive(false);
me.RemoveUnitFlag(UnitFlags.ImmuneToPc | UnitFlags.ImmuneToNpc);
me.SetDisableGravity(false);
me.SetHover(false);
@@ -700,7 +699,7 @@ namespace Scripts.Northrend.IcecrownCitadel
_events.ScheduleEvent(EventTypes.ArnathIntro2, 7000);
_events.ScheduleEvent(EventTypes.CrokIntro3, 14000);
_events.ScheduleEvent(EventTypes.StartPathing, 37000);
me.setActive(true);
me.SetActive(true);
for (uint i = 0; i < 4; ++i)
{
Creature crusader = ObjectAccessor.GetCreature(me, _instance.GetGuidData(DataTypes.CaptainArnath + i));
@@ -712,7 +711,7 @@ namespace Scripts.Northrend.IcecrownCitadel
{
_isEventActive = false;
_isEventDone = _instance.GetBossState(Bosses.SisterSvalna) == EncounterState.Done;
me.setActive(false);
me.SetActive(false);
_aliveTrash.Clear();
_currentWPid = 0;
}
@@ -729,7 +728,7 @@ namespace Scripts.Northrend.IcecrownCitadel
if (_currentWPid == 4 && _isEventActive)
{
_isEventActive = false;
me.setActive(false);
me.SetActive(false);
Talk(Texts.SayCrokFinalWp);
Creature svalna = ObjectAccessor.GetCreature(me, _instance.GetGuidData(Bosses.SisterSvalna));
if (svalna)
@@ -759,7 +758,7 @@ namespace Scripts.Northrend.IcecrownCitadel
if (_aliveTrash.Empty() && _isEventActive)
{
_isEventActive = false;
me.setActive(false);
me.SetActive(false);
Talk(Texts.SayCrokFinalWp);
Creature svalna = ObjectAccessor.GetCreature(me, _instance.GetGuidData(Bosses.SisterSvalna));
if (svalna)
@@ -980,7 +979,7 @@ namespace Scripts.Northrend.IcecrownCitadel
me.GetMotionMaster().MoveFollow(crok, FollowDist, FollowAngle, MovementSlot.Idle);
}
me.setActive(true);
me.SetActive(true);
}
else if (action == Actions.ResetEvent)
{
@@ -1029,7 +1028,7 @@ namespace Scripts.Northrend.IcecrownCitadel
if (spell.Id == InstanceSpells.ReviveChampion && !IsUndead)
{
IsUndead = true;
me.setDeathState(DeathState.JustRespawned);
me.SetDeathState(DeathState.JustRespawned);
uint newEntry = 0;
switch (me.GetEntry())
{
@@ -18,7 +18,6 @@
using Framework.Constants;
using Framework.IO;
using Game;
using Game.AI;
using Game.Entities;
using Game.Maps;
using Game.Network.Packets;
@@ -1009,11 +1008,11 @@ namespace Scripts.Northrend.IcecrownCitadel
// note: "active" gameobjects do not block grid unloading
GameObject precipice = instance.GetGameObject(ArthasPrecipiceGUID);
if (precipice)
precipice.setActive(state == EncounterState.InProgress);
precipice.SetActive(state == EncounterState.InProgress);
GameObject platform = instance.GetGameObject(ArthasPlatformGUID);
if (platform)
platform.setActive(state == EncounterState.InProgress);
platform.SetActive(state == EncounterState.InProgress);
if (instance.IsHeroic())
{
@@ -288,7 +288,7 @@ namespace Scripts.Northrend.IcecrownCitadel
}
me.SetCombatPulseDelay(5);
me.setActive(true);
me.SetActive(true);
DoZoneInCombat();
_phase = Phases.One;
_scheduler.CancelGroup(GroupIds.Intro);
@@ -152,7 +152,7 @@ namespace Scripts.Northrend.IcecrownCitadel
{
Talk(Texts.SayAggro);
me.setActive(true);
me.SetActive(true);
DoZoneInCombat();
instance.SetBossState(Bosses.LordMarrowgar, EncounterState.InProgress);
}
@@ -526,13 +526,13 @@ namespace Scripts.Northrend.Ulduar.FlameLeviathan
//! I also removed the spellInfo check
void DoBatteringRamIfReady()
{
if (me.isAttackReady())
if (me.IsAttackReady())
{
Unit target = Global.ObjAccessor.GetUnit(me, _pursueTarget);
if (me.IsWithinCombatRange(target, 30.0f))
{
DoCast(target, Spells.BatteringRam);
me.resetAttackTimer();
me.ResetAttackTimer();
}
}
}
@@ -17,7 +17,6 @@
using Framework.Constants;
using Framework.IO;
using Game.AI;
using Game.Entities;
using Game.Maps;
using Game.Network.Packets;