Some refactoring of code. and some cleanups

This commit is contained in:
hondacrx
2019-09-21 12:11:16 -04:00
parent 7c405230cc
commit 35c06c09fd
214 changed files with 1235 additions and 1341 deletions
+1 -1
View File
@@ -732,7 +732,7 @@ namespace Scripts.Spells.Druid
if (player.IsInWater()) // Aquatic form
triggeredSpellId = SpellIds.FormAquatic;
else if (player.GetSkillValue(SkillType.Riding) >= 225 && CheckLocationForForm(SpellIds.FormFlight) == SpellCastResult.SpellCastOk) // Flight form
triggeredSpellId = player.getLevel() >= 71 ? SpellIds.FormSwiftFlight : SpellIds.FormFlight;
triggeredSpellId = player.GetLevel() >= 71 ? SpellIds.FormSwiftFlight : SpellIds.FormFlight;
else // Stag form (riding skill already checked in CheckCast)
triggeredSpellId = SpellIds.FormStag;