Core/Battlegrounds: Avoid teleport players when relogin inside Strand of the Ancients
Port From (https://github.com/TrinityCore/TrinityCore/commit/a37f9b6693c74176bdbf0730e952ef7f05701cd1)
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@@ -488,7 +488,8 @@ namespace Game.BattleGrounds.Zones
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SendTransportInit(player);
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TeleportToEntrancePosition(player);
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if (!isInBattleground)
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TeleportToEntrancePosition(player);
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}
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public override void RemovePlayer(Player player, ObjectGuid guid, Team team) { }
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