Core/PacketIO: Fixed incorrect packet response when ignoring players

Port From (https://github.com/TrinityCore/TrinityCore/commit/2c99bc18f22e0660770c378a72cad57808fd6460)
This commit is contained in:
hondacrx
2022-05-31 14:16:17 -04:00
parent 4056acbc60
commit 39ca6f83e6
+1 -1
View File
@@ -343,7 +343,7 @@ namespace Game
}
}
Global.SocialMgr.SendFriendStatus(GetPlayer(), ignoreResult, ObjectGuid.Empty);
Global.SocialMgr.SendFriendStatus(GetPlayer(), ignoreResult, ignoreGuid);
}
[WorldPacketHandler(ClientOpcodes.DelIgnore)]