Core/Creatures: Implemented unsummoning and resummoning critter pets on flying mounts and teleports (and related static flags)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f2ce5072d62e2835c4426220ebf8ade5fa67a79b)
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@@ -667,6 +667,7 @@ namespace Game.Entities
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StopCastingCharm();
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StopCastingBindSight();
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UnsummonPetTemporaryIfAny();
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UnsummonBattlePetTemporaryIfAny();
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SetPower(PowerType.ComboPoints, 0);
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GetSession().DoLootReleaseAll();
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m_lootRolls.Clear();
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@@ -1079,6 +1080,35 @@ namespace Game.Entities
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m_temporaryUnsummonedPetNumber = 0;
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}
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public void UnsummonBattlePetTemporaryIfAny(bool onFlyingMount = false)
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{
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Creature battlepet = GetSummonedBattlePet();
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if (battlepet == null || !battlepet.IsSummon())
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return;
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if (onFlyingMount && !battlepet.ToTempSummon().IsDismissedOnFlyingMount())
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return;
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if (battlepet.ToTempSummon().IsAutoResummoned())
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m_temporaryUnsummonedBattlePet = battlepet.GetBattlePetCompanionGUID();
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GetSession().GetBattlePetMgr().DismissPet();
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}
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public void ResummonBattlePetTemporaryUnSummonedIfAny()
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{
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if (m_temporaryUnsummonedBattlePet.IsEmpty())
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return;
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// not resummon in not appropriate state
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if (IsPetNeedBeTemporaryUnsummoned())
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return;
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GetSession().GetBattlePetMgr().SummonPet(m_temporaryUnsummonedBattlePet);
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m_temporaryUnsummonedBattlePet.Clear();
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}
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public bool IsPetNeedBeTemporaryUnsummoned()
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{
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return !IsInWorld || !IsAlive() || HasUnitMovementFlag(MovementFlag.Flying) || HasExtraUnitMovementFlag2(MovementFlags3.AdvFlying);
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