Core/PacketIO: Implemented and enabled SMSG_STOP_SPEAKERBOT_SOUND
Port From (https://github.com/TrinityCore/TrinityCore/commit/3f8f8674259b455e47b1456dc0246c1f6758fc74)
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@@ -2953,6 +2953,14 @@ namespace Game.Entities
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SendMessageToSet(playSpeakerBoxSound, true);
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}
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void StopDistanceSound(Player target = null)
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{
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if (target != null)
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target.SendPacket(new StopSpeakerbotSound(GetGUID()));
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else
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SendMessageToSet(new StopSpeakerbotSound(GetGUID()), true);
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}
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public void PlayDirectSound(uint soundId, Player target = null, uint broadcastTextId = 0)
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{
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PlaySound sound = new(GetGUID(), soundId, broadcastTextId);
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@@ -938,6 +938,21 @@ namespace Game.Networking.Packets
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public uint SoundKitID;
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}
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class StopSpeakerbotSound : ServerPacket
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{
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ObjectGuid SourceObjectGUID;
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public StopSpeakerbotSound(ObjectGuid sourceObjectGUID) : base(ServerOpcodes.StopSpeakerbotSound)
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{
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SourceObjectGUID = sourceObjectGUID;
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}
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public override void Write()
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{
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_worldPacket.WritePackedGuid(SourceObjectGUID);
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}
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}
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class OpeningCinematic : ClientPacket
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{
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public OpeningCinematic(WorldPacket packet) : base(packet) { }
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