Core/Movement: Rename splineElevation in MovementInfo to stepUpStartElevation (official name)
Port From (https://github.com/TrinityCore/TrinityCore/commit/8630a55c58a7555dd44cc20fee6252e323ed0408)
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@@ -292,7 +292,7 @@ namespace Game.Entities
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data.WriteFloat(unit.GetOrientation());
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data.WriteFloat(unit.m_movementInfo.Pitch); // Pitch
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data.WriteFloat(unit.m_movementInfo.SplineElevation); // StepUpStartElevation
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data.WriteFloat(unit.m_movementInfo.stepUpStartElevation); // StepUpStartElevation
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data.WriteUInt32(0); // RemoveForcesIDs.size()
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data.WriteUInt32(0); // MoveIndex
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@@ -3744,7 +3744,7 @@ namespace Game.Entities
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public float Pitch { get; set; }
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public Inertia? inertia;
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public JumpInfo jump;
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public float SplineElevation { get; set; }
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public float stepUpStartElevation { get; set; }
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public MovementInfo()
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{
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