Core/Movement: Rename splineElevation in MovementInfo to stepUpStartElevation (official name)

Port From (https://github.com/TrinityCore/TrinityCore/commit/8630a55c58a7555dd44cc20fee6252e323ed0408)
This commit is contained in:
hondacrx
2022-12-17 17:07:31 -05:00
parent 6d8f784034
commit 3b179a018e
3 changed files with 6 additions and 6 deletions
@@ -86,7 +86,7 @@ namespace Game.Networking.Packets
movementInfo.Pos.Relocate(x, y, z, o);
movementInfo.Pitch = data.ReadFloat();
movementInfo.SplineElevation = data.ReadFloat();
movementInfo.stepUpStartElevation = data.ReadFloat();
uint removeMovementForcesCount = data.ReadUInt32();
@@ -157,7 +157,7 @@ namespace Game.Networking.Packets
data.WriteFloat(movementInfo.Pos.GetPositionZ());
data.WriteFloat(movementInfo.Pos.GetOrientation());
data.WriteFloat(movementInfo.Pitch);
data.WriteFloat(movementInfo.SplineElevation);
data.WriteFloat(movementInfo.stepUpStartElevation);
uint removeMovementForcesCount = 0;
data.WriteUInt32(removeMovementForcesCount);