Core/Players: Fixed crash when creating demon hunters

Port From (https://github.com/TrinityCore/TrinityCore/commit/a6233982d22fe3a8c417c28897dcdb0b511df3ff)
This commit is contained in:
hondacrx
2020-02-22 19:12:40 -05:00
parent c2a4bc3bbb
commit 3b8edeb6fd
@@ -628,6 +628,9 @@ namespace Game.Entities
if (itemTemplate == null)
return false;
if (!_owner.GetPlayer())
return false;
if (_owner.GetPlayer().CanUseItem(itemTemplate) != InventoryResult.Ok)
return false;