Core/Items: Add location filters to Player.GetItemByEntry

Port From (https://github.com/TrinityCore/TrinityCore/commit/96575e33bb6992e6906e02427f20c58af674bdaa)
This commit is contained in:
hondacrx
2019-12-02 13:21:01 -05:00
parent 916f9a2ea2
commit 40ed357043
9 changed files with 98 additions and 45 deletions
@@ -1912,7 +1912,7 @@ namespace Game.Entities
}
case 2: // Heart Forge
{
Item item = player.GetItemByEntry(PlayerConst.ItemIdHeartOfAzeroth);
Item item = player.GetItemByEntry(PlayerConst.ItemIdHeartOfAzeroth, ItemSearchLocation.Everywhere);
if (!item)
return;