Core/Items: Add location filters to Player.GetItemByEntry

Port From (https://github.com/TrinityCore/TrinityCore/commit/96575e33bb6992e6906e02427f20c58af674bdaa)
This commit is contained in:
hondacrx
2019-12-02 13:21:01 -05:00
parent 916f9a2ea2
commit 40ed357043
9 changed files with 98 additions and 45 deletions
+1 -1
View File
@@ -67,7 +67,7 @@ namespace Game
inspectResult.GuildData.Set(guildData);
}
Item heartOfAzeroth = player.GetItemByEntry(PlayerConst.ItemIdHeartOfAzeroth);
Item heartOfAzeroth = player.GetItemByEntry(PlayerConst.ItemIdHeartOfAzeroth, ItemSearchLocation.Everywhere);
if (heartOfAzeroth != null)
{
AzeriteItem azeriteItem = heartOfAzeroth.ToAzeriteItem();