Core/Items: Add location filters to Player.GetItemByEntry
Port From (https://github.com/TrinityCore/TrinityCore/commit/96575e33bb6992e6906e02427f20c58af674bdaa)
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@@ -67,7 +67,7 @@ namespace Game
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inspectResult.GuildData.Set(guildData);
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}
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Item heartOfAzeroth = player.GetItemByEntry(PlayerConst.ItemIdHeartOfAzeroth);
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Item heartOfAzeroth = player.GetItemByEntry(PlayerConst.ItemIdHeartOfAzeroth, ItemSearchLocation.Everywhere);
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if (heartOfAzeroth != null)
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{
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AzeriteItem azeriteItem = heartOfAzeroth.ToAzeriteItem();
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