Fixes pets not following and who knows what else. This is a big mistype bug!

This commit is contained in:
hondacrx
2021-06-09 12:53:44 -04:00
parent 52e43853fe
commit 40f59466db
+1 -1
View File
@@ -604,7 +604,7 @@ namespace Game.Maps
WorldObject obj = objs[i];
if (obj.IsTypeId(TypeId.Player) || obj.IsTypeId(TypeId.Corpse))
return;
continue;
if (obj.IsInWorld)
obj.Update(i_timeDiff);