Core/Movement: Corrected Animation Tier handling

Port From (https://github.com/TrinityCore/TrinityCore/commit/ee620856ad2918ae7ce91a37a980d9f2129a074a)
This commit is contained in:
hondacrx
2022-05-03 13:29:52 -04:00
parent c921160078
commit 42046011e7
11 changed files with 54 additions and 34 deletions
+1 -1
View File
@@ -310,7 +310,7 @@ namespace Game.Movement
args.flags.EnableParabolic();
}
public void SetAnimation(AnimType anim)
public void SetAnimation(AnimTier anim)
{
args.time_perc = 0.0f;
args.animTier = new();