Core/Movement: Corrected Animation Tier handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/ee620856ad2918ae7ce91a37a980d9f2129a074a)
This commit is contained in:
@@ -310,7 +310,7 @@ namespace Game.Movement
|
||||
args.flags.EnableParabolic();
|
||||
}
|
||||
|
||||
public void SetAnimation(AnimType anim)
|
||||
public void SetAnimation(AnimTier anim)
|
||||
{
|
||||
args.time_perc = 0.0f;
|
||||
args.animTier = new();
|
||||
|
||||
Reference in New Issue
Block a user