Core/Creatures: Moved autoattack handling from scripts to game

Port From (https://github.com/TrinityCore/TrinityCore/commit/605e5f94c0d71cad8e83fa5a07eaec4e6bed9cc3)
This commit is contained in:
hondacrx
2024-02-05 18:18:30 -05:00
parent aa696fb176
commit 437fe2d8fd
94 changed files with 192 additions and 358 deletions
+1 -1
View File
@@ -144,7 +144,7 @@ namespace Game.Entities
uint m_titanGripPenaltySpellId;
uint m_deathTimer;
long m_deathExpireTime;
byte m_swingErrorMsg;
AttackSwingErr? m_swingErrorMsg;
DateTime m_regenInterruptTimestamp;
uint m_regenTimerCount;
uint m_foodEmoteTimerCount;